Started by Ball-van on Thu, 02/13/2025 - 17:24 Topic category: Help with Minecraft modding (Java Edition) Hi guys! Is it possible to make the entity take damage when it touches a player? Jump to top Check proximity to a player entity in the entities tick update then if it's <0.2 or something, deal damage to it (make sure to prevent the event from triggering every tick or it will die the moment it's near a player). Jump to top Permalink Log in or register to post comments Wait, ignore me, entities literally have a "When a player collides with this entity" procedure trigger. Use that. Jump to top Permalink Log in or register to post comments
Check proximity to a player entity in the entities tick update then if it's <0.2 or something, deal damage to it (make sure to prevent the event from triggering every tick or it will die the moment it's near a player). Jump to top Permalink Log in or register to post comments
Wait, ignore me, entities literally have a "When a player collides with this entity" procedure trigger. Use that. Jump to top Permalink Log in or register to post comments
Check proximity to a player entity in the entities tick update then if it's <0.2 or something, deal damage to it (make sure to prevent the event from triggering every tick or it will die the moment it's near a player).
Wait, ignore me, entities literally have a "When a player collides with this entity" procedure trigger. Use that.