Started by
erdneatatatin
on
Topic category: Help with MCreator software
How can I make a procedure or a actually coding that can avoid the player die in any circumstances? Instead of dying they stop at half heart
Topic category: Help with MCreator software
How can I make a procedure or a actually coding that can avoid the player die in any circumstances? Instead of dying they stop at half heart
make a new global procedure for entity dies and do this:
just change the "if item in main-hand" statement for whatever you want