Started by
LordRelentless
on
Topic category: Help with Minecraft modding (Java Edition)
Can anyone explain the steps I'd need to do to import and apply custom fluid dynamic scripts to a custom block that would produce water or another fluid akin to the water system in Timberborn? I have the custom scripts, but I'm feeling a stuck on how to implement them within MCreator.
You can see my custom code here: https://github.com/LordRelentless/MCfluidDynamics
You can put them in e.g. custom package. Every MCreator project is also Gradle project.
See https://mcreator.net/wiki/working-mcreator-workspaces-intellij-idea and https://mcreator.net/wiki/combining-mcreator-generated-code-custom-code