Add a new minecraft recipe based on mod items

Started by VicoHaricot on

Topic category: Help with Minecraft modding (Java Edition)

Joined Apr 2025
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Add a new minecraft recipe based on mod items

hello everyone,

I'm looking for a way to add a recipe to craft à smithing table but with an item from a mod.

I created a .json in the progression_reborn.jar>data>minecraft>recipe with this script :

{

    "type": "minecraft:crafting_shaped",

    "category": "misc",

    "key": {

      "#": "#minecraft:planks",

      "@": "progression_reborn:rose_ingot"

    },

    "pattern": [

      "@@",

      "##",

      "##"

    ],

    "result": {

      "count": 1,

      "id": "minecraft:smithing_table"

    }

  }

 

I'm looking for a way to replace iron_ingot by this "progression_reborn:rose_ingot". Can any one help me ? Do i make a mistake in the place of the recipe ? 

Thanks for your help ^^.

Joined Dec 2024
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I'm not sure you can use "@"…
Thu, 04/24/2025 - 13:17

I'm not sure you can use "@" or "#" in a recipe. Try replacing them with "a" and "b". Unless this is a bedrock recipe.

Joined Dec 2024
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I say it might be a bedrock…
Thu, 04/24/2025 - 13:21

I say it might be a bedrock recipe because the formatting looks a bit odd. This is the format of an MCreator recipe:

{
"type": "minecraft:crafting_shaped",
"category": "misc",
"pattern": [
"aa",
"bb",
"bb"
],
"key": {
"a": {
"item": "minecraft:chiseled_copper"
},
"b": {
"item": "minecraft:coal_block"
}
},
"result": {
"id": "minecraft:blackstone_stairs",
"count": 1
}
}