Avoidant Mob / Entity - Avoid Entity of Type not working(?)

Started by pringle on

Topic category: Troubleshooting, bugs, and solutions

Joined Apr 2025
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Avoidant Mob / Entity - Avoid Entity of Type not working(?)

Hi all, I’m currently running the stable release of 2024.4 Neoforge (due to plugin support)


I’ve currently got a living entity running the AI condition of Avoid Entity of Type in Radius.

I’ve attempted to get this block to work to no succession, I’ve tried nearly every solution I can think of, such as increase / decreasing radius, changing near and far speed (I don’t see why that’d change anything… but I tried nonetheless)

I tried to also remove other blocks such as Wander, applying Start and Continue conditions to different ones, etc.


Any support is appreciated because I have no idea why this block isn’t working, even if there is a procedure based mechanic I could utilise, that’d be great

 

Thanks!

Joined Apr 2025
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Bump
Mon, 04/28/2025 - 18:41

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