Topic category: Troubleshooting, bugs, and solutions
Hi all, I’m currently running the stable release of 2024.4 Neoforge (due to plugin support)
I’ve currently got a living entity running the AI condition of Avoid Entity of Type in Radius.
I’ve attempted to get this block to work to no succession, I’ve tried nearly every solution I can think of, such as increase / decreasing radius, changing near and far speed (I don’t see why that’d change anything… but I tried nonetheless)
I tried to also remove other blocks such as Wander, applying Start and Continue conditions to different ones, etc.
Any support is appreciated because I have no idea why this block isn’t working, even if there is a procedure based mechanic I could utilise, that’d be great
Thanks!
Bump