A normal Biped mob has a bad head turn

Started by ERDZe on

Topic category: Help with MCreator software

Joined Mar 2017
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A normal Biped mob has a bad head turn

It's important for my mob to look at the block when it interacts with it (as a player), otherwise the logic breaks down. I use “Make look at” to make the mob look at a specific block. If you use “as is” everything works but the head is very twitchy and the mob starts to make unnecessary movements. The problem is solved by checking “!is provided world-client side”, but then the mob loses the ability to tilt its head up and down. In normal situations (attacks on other mobs) he tilts his head calmly and does it smoothly. I would use the twitch option, but all this happens in the context of a procedure that should be server-side.