Started by
nhowell83
on
Topic category: Help with Minecraft modding (Java Edition)
I'm making a mod that relates to the colored steves like green steve, red steve, and the others and i made a boss that has multiple phase but my problem is that whenever one phase gets killed it spawn in all other phases any way anybody could help me with it
can you post a picture of the spawning procedure?
yeah here it is i didn't exactly know what else to put except those since i haven't really used procedures before
https://drive.google.com/file/d/1mX1C9CT9p_zDDR1rahmLsXlZiwqD6sGm/view?usp=sharing
not sure if that works but hope it does
you can just post it to imgur
here it is
https://imgur.com/a/0lbEWUS
are you able to help me its really annoying because I'm planning on adding something like this on others entity's also
So first you need to open your procedure and double-click on "Entity dies," scroll up to the top of the menu that will pop up, and select "No additional trigger" because if ANY entity dies, it will summon a "theoneblueflamesoutbreak" and you probably don't want that. It should look something like this Second, open your entity and select "triggers" on the bottom, and select your procedure under "when entity dies." This will only call your procedure when that entity dies. (locations of what you need to select) and make sure you save your mod element now. When your entity dies, it will summon whatever you selected in your procedure, and you can just do the same thing for every entity that has phases or spawns things when it dies, etc. Also, be sure to make a new procedure for each entity if it's spawning something different. here's a list of procedure tutorials that you may find helpful as well .
Thank you that helped me a lot
no problem, happy to help! :)