create the enchantment called life steal create a procedure with the trigger entity attacked if the item in main-hand of source entity has the life steal enchantment set health of source entity to source entity health + amount
you can also make this multiplied by your life steal level if you want, or have it be (amount/2) x enchant level
you can get amount by double clicking the dependency on the right side when inside the procedure
create the enchantment called life steal
create a procedure with the trigger entity attacked
if the item in main-hand of source entity has the life steal enchantment
set health of source entity to source entity health + amount
you can also make this multiplied by your life steal level if you want, or have it be (amount/2) x enchant level
you can get amount by double clicking the dependency on the right side when inside the procedure