How do I make the entity look at certain coordinates without a rotation delay/interpolation?

Started by theDisruptor on

Topic category: Help with Minecraft modding (Java Edition)

Joined Dec 2023
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How do I make the entity look at certain coordinates without a rotation delay/interpolation?

I know there is already a procedure block that forces an entity to look at specific coordinates. The problem is that for some reason, in the new versions of MCreator (2025.3), this procedure block makes the entity turn slowly (1-2 seconds). Is there a way to make the entity immediately look at certain coordinates without rotation delay like in older MCreator versions? (Preferably both head and body at the same time)