This mod is based on an old mod for version 1.6.4 called "30 Days After the Apocalypse." It transforms Minecraft into a zombie apocalypse game where you have to try to survive. You'll encounter new types of zombies, some with special abilities; some are fast, others strong and hard to kill. The mod itself is essentially finished and could be released, but the timing hasn't been right. I will make full versions free for everyone, while betas and alphas (early versions) will be paid.
patreon:www.patreon.com/posts/30-days-afther-157235052
V1.0.1
-Added Zombie Pig
-Added Zombie Cow
-Added Cow Zombie
-Added Archer Zombie
-Added Zombie Wolf
-Added Zombie Cat
-Added Zombie Spider
-Added 2 new paintings
-The Wasteland biome has been overhauled
-Added new biome: Desert Wasteland
-Added Crowbar
-Added Hammer
-Added Wrench
-Added Chainsaw
-Added Brass Knuckles
-Added Fishing Block
-The durability of the Bloody Swords has been increased so they last longer; additionally, their damage has been increased
V1.0.2
-Added a Blood Moon event.
-The normal moon is no longer permanently replaced by the Blood Moon texture.
- The Fishing Block now functions as intended.
- The Fishing Block has been moved from the "Operator" Creative tab to the "Functional Blocks" tab.
-A command to start and stop the Blood Moon has been added.
V1.0.3
- Blood Moon (Hordes, Monster Buff, every 3–12 days)
- Blue Moon (Luck Effect, every 7–18 days)
- Harvest Moon (Plant Growth, every 5–15 days)
- Pink Moon (No Monsters, every 10–30 days)
- Toxic Fog (Poisoning in the Wasteland; Hazmat Mask provides protection)
- Moon Collision Avoidance (Events no longer block one another)
- Added Hazmat Mask
- Removed the despawn function for the 7 ambient zombies and adjusted their spawn rates accordingly