Started by
Catical
on
Topic category: Minecraft mod ideas exchange
So I'm making an RPG mod called "The Broken Citadel", it's basically a Minecraft Dungeons like mod, I can't think of an idea for the first thing to add, what should I add?
Maybe flying angels that you can't melee and the angels strike lightning down on you
It only adds things from Minecraft Dungeons (it's a separate game). If you don't know that game here's the link: https://minecraft.wiki/w/Dungeons:Wiki
OMG I love dungeons. Maybe add some weapons from Dungeons? My personal favorites are the Anchor and Whip.
I would have the different armors as different pieces (helmet, chestplate, etc.) and have them give buffs if you equip the full set. Like for the Grim Armor have it heal you a little bit after killing a mob, because it has a life-steal effect in Dungeons. To craft it (if you want it to be that way), you might need bones or a skeleton skull.
Although, you might want to work on the souls mechanic first, considering a lot of the items in Dungeons use them or help make them. Maybe you could replace it with XP though.
This is a big mod so I'll add every request and most of the things from the game
Though this project will definitely take a long time :(