Monsters acting neutral

Started by Linxin on

Topic category: Help with MCreator software

Joined Jun 2018
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Monsters acting neutral

The monster I make all act neutral because there's no act aggressively block when I go into the AI task maker.

If anyone can tell me what AI blocks I need to make mobs automatically angry, that would be a big help.

Joined Jan 2018
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In the AI page, there will…
Mon, 07/16/2018 - 16:34

In the AI page, there will be a lot of blocks. If you used scratch, procedures would be quite easy.

  1. Remove the 'Panic when attacked'. This would cause the mob to act like an animal.
  2. From Combat Tasks, drag in 'Attack targets, call for help [/]'
  3. From Combat Tasks, drag in 'Attack in sight only [] nearby only [] type: Player' (Player is just the player. PlayerMP is the entity of another player in multiplayer.)
  4. Possibly done.

Not sure how to fix this one but I hope it helps.