You can set it to a event and at the top of that screen (Procedure Screen) there is another smaller window with choices as triggers, one of those is when player enters bed but I've noticed in using that it's best to add a AND statement then includes its night or it'll accept the player clicking the bed but not actually "sleeping". Hope that helps a little anyway.
You can set it to a event and at the top of that screen (Procedure Screen) there is another smaller window with choices as triggers, one of those is when player enters bed but I've noticed in using that it's best to add a AND statement then includes its night or it'll accept the player clicking the bed but not actually "sleeping". Hope that helps a little anyway.
Sorry for late reply, but thank you for help. Though I found a different way to approach the subject, this tip will certainly help!