Started by
TheWarners
on
Topic category: Troubleshooting, bugs, and solutions
I am trying to make armor that is either smaller or larger than the standard armor, and while I did manage to get it to fit, there are ghost models of the default-sized biped limbs in the armor which look very odd and I need to know how to fix them.
Here's a screenshot:
See the glitchy bits floading above the NPC's shoulders? those map to the default sized Biped limbs. How do I make them go away?
Try to texture the model so that it doesn't have anything where regular armor textures would have the actual armor texture its self.
I probably did a very bad job at explaining this.
I also have the problem somehow it doesn't work with the CustomNPC mod.
But it can also be due to the CustomNPC-Mod itself