Started by Cow-SharksAreAmazing on Tue, 03/03/2020 - 15:01 Topic category: User side tutorials I want to make an egg that can hatch over time into a dragon. Jump to top Can someone please answer? Jump to top Permalink Log in or register to post comments On block tick update: Set nbt number "life" to (get nbt number "life" + 1) If (get nbt number "life") > (time in seconds to hatch * 20) do: Destroy block at x y z Summon Dragon Jump to top Permalink Log in or register to post comments basically the procedure above but add NBT to the block with no inventory slots (0) Jump to top Permalink Log in or register to post comments I need some help with this to, I can't seem to find the blocks to the procedure. HELP! Jump to top Permalink Log in or register to post comments
On block tick update: Set nbt number "life" to (get nbt number "life" + 1) If (get nbt number "life") > (time in seconds to hatch * 20) do: Destroy block at x y z Summon Dragon Jump to top Permalink Log in or register to post comments
basically the procedure above but add NBT to the block with no inventory slots (0) Jump to top Permalink Log in or register to post comments
I need some help with this to, I can't seem to find the blocks to the procedure. HELP! Jump to top Permalink Log in or register to post comments
Can someone please answer?
On block tick update:
Set nbt number "life" to (get nbt number "life" + 1)
If (get nbt number "life") > (time in seconds to hatch * 20) do:
Destroy block at x y z
Summon Dragon
basically the procedure above but add NBT to the block with no inventory slots (0)
I need some help with this to, I can't seem to find the blocks to the procedure. HELP!