Well, with procedures you can make your mob shoot whatever custom projectile you want
On your mob's tick event, set a counter, subtract 1 for every tick, then when it reaches 0 shoot projectile as mob, then increase counter by 20*seconds until shot.
Do this for each projectile you want to shoot, and summon a bullet hell!
Well, with procedures you can make your mob shoot whatever custom projectile you want
On your mob's tick event, set a counter, subtract 1 for every tick, then when it reaches 0 shoot projectile as mob, then increase counter by 20*seconds until shot.
Do this for each projectile you want to shoot, and summon a bullet hell!