If you want this item to affect vanilla minecraft trees or seeds I think you will need to code that, if you want this item to affect your custom mod elements you just need to create a procedure inside each element(custom seed or sappling) for right clicking if player has this item in main hand do random chance to destroy the block and set the next stage of this block on the same x y z, do this procedure again for the next stage element and so on until the seed or tree is full grown
If you want this item to affect vanilla minecraft trees or seeds I think you will need to code that, if you want this item to affect your custom mod elements you just need to create a procedure inside each element(custom seed or sappling) for right clicking if player has this item in main hand do random chance to destroy the block and set the next stage of this block on the same x y z, do this procedure again for the next stage element and so on until the seed or tree is full grown
To extend, if you know how to code this will prove helpful;
(taken from BoneMealItem)