Blockbench modeling 2D planes without overlapping faces

Started by spaceship20 on

Topic category: Troubleshooting, bugs, and solutions

Joined Jun 2020
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Blockbench modeling 2D planes without overlapping faces

In the image below, the fin and halo are both clipping through themselves. They are simply cubes with a height of 0. The tail of this mob is created the same way, yet there is no clipping issue. Is there a way to add 2D planes in blockbench or is there a way to fix these cubes to stop them from overlapping? Thanks in advance.

Joined May 2020
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Well you can put that with…
Mon, 11/30/2020 - 06:32

Well you can put that with height = 1, and in the texture only cover one face, then duplicate this and put it for the other side.