Topic category: Help with MCreator software
The model that I'm using for a custom item doesn't work properly. It's a valid json. so there must be something wrong with code.
{
"textures": {
"0": "iron/irongauntlet",
"particle": "iron/irongauntlet"
},
"display": {
"thirdperson_righthand": {
"from": [5.9, 3.9, 7.9],
"to": [10.1, 8.1, 16.1],
"rotation": {"angle": 0, "axis": "x", "origin": [10, 0, 16]},
"faces": {
"north": {"uv": [12, 0, 8, 4], "rotation": 180, "texture": "#0"},
"east": {"uv": [4, 4, 8, 12], "rotation": 270, "texture": "#0"},
"south": {"uv": [8, 4, 4, 0], "texture": "#0"},
"west": {"uv": [8, 8, 12, 16], "rotation": 90, "texture": "#0"},
"up": {"uv": [0, 0, 4, 8], "rotation": 180, "texture": "#0"},
"down": {"uv": [0, 8, 4, 16], "texture": "#0"}
}
},
"thirdperson_lefthand": {
"from": [5.9, 3.9, 7.9],
"to": [10.1, 8.1, 16.1],
"rotation": {"angle": 0, "axis": "x", "origin": [10, 0, 16]},
"faces": {
"north": {"uv": [12, 0, 8, 4], "rotation": 180, "texture": "#0"},
"east": {"uv": [4, 4, 8, 12], "rotation": 270, "texture": "#0"},
"south": {"uv": [8, 4, 4, 0], "texture": "#0"},
"west": {"uv": [8, 8, 12, 16], "rotation": 90, "texture": "#0"},
"up": {"uv": [0, 0, 4, 8], "rotation": 180, "texture": "#0"},
"down": {"uv": [0, 8, 4, 16], "texture": "#0"}
}
},
"firstperson_righthand": {
"from": [5.9, -0.1, 15.9],
"to": [10.1, 8.1, 20.1],
"rotation": {"angle": 0, "axis": "x", "origin": [10, 0, 12]},
"faces": {
"north": {"uv": [0, 8, 4, 16], "rotation": 180, "texture": "#1"},
"east": {"uv": [4, 4, 8, 12], "rotation": 180, "texture": "#1"},
"south": {"uv": [0, 0, 4, 8], "rotation": 180, "texture": "#1"},
"west": {"uv": [8, 8, 12, 16], "rotation": 180, "texture": "#1"},
"up": {"uv": [12, 0, 8, 4], "texture": "#1"},
"down": {"uv": [8, 4, 4, 0], "texture": "#1"}
}
},
"firstperson_lefthand": {
"from": [5.9, -0.1, 15.9],
"to": [10.1, 8.1, 20.1],
"rotation": {"angle": 0, "axis": "x", "origin": [10, 0, 12]},
"faces": {
"north": {"uv": [0, 8, 4, 16], "rotation": 180, "texture": "#1"},
"east": {"uv": [4, 4, 8, 12], "rotation": 180, "texture": "#1"},
"south": {"uv": [0, 0, 4, 8], "rotation": 180, "texture": "#1"},
"west": {"uv": [8, 8, 12, 16], "rotation": 180, "texture": "#1"},
"up": {"uv": [12, 0, 8, 4], "texture": "#1"},
"down": {"uv": [8, 4, 4, 0], "texture": "#1"}
}
},
"gui": {
"parent": "minecraft:item/generated",
"textures": {
"layer0": "modestweaponry:item/iron_gauntlets"
},
"fixed": {
"parent": "minecraft:item/generated",
"textures": {
"layer0": "modestweaponry:item/iron_gauntlets"
}
},
"ground": {
"parent": "minecraft:item/generated",
"textures": {
"layer0": "modestweaponry:item/iron_gauntlets"
}
}
}
}
}
"parent": "minecraft: item / created"
Remove "minecraft: item / created" the name, it should help
The solution to this problem and many other problems can be found in our knowledge base: https://mcreator.net/support/knowledgebase Please check the knowledge base before opening a new topic on the issue which has a known fix.
Yes but all of the answers just say 'you can do this by setting custom render modes'. I don't know how to do that.