Started by
Sitonic
on
Topic category: Help with MCreator software
Obs: I'm Brazilian and I don't speak English very well, sorry.
In the "Triggers" tab for items, tools and armor, there is no "when to break" procedure. How do I procedure this manually?
Hey, I'm Brazilian too :)!
Well, you can do the following:
1- Use the trigger when the tool is in hand
2- In item procedures, there is the following method: take the item's durability (or something)
3- Using the If block, check if the durability is 0
4- Then put what you want to do.
If it doesn't work you can use a loop:
1- While the tool is in the main hand = "tool name", if the item’s durability is = 0, do something
I will test, thanks.
Did this work? :D