Started by
ZaireKinsei
on
Topic category: Help with MCreator software
So I created a model using Blockbench and I added all the textures to the file before exporting. MCreator doesn't show the textures when importing the .json file but that's okay. I can map them right? Which side is part 0, part 1, and part 2?
This is my issue and poor design of MCreator, it should retain the textures I saved the the file or at least not have the mappings labelled part 0, part 1, or part 2...
Please help...
EDIT: I figured it out, I guess .json files aren't meant to retain the textures but you can assign each texture a variable and MCreator uses those variables for you to identify which texture goes where. This is cool but I wish MCreator said this.