Why is my mod simply not launchin

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Topic category: Help with MCreator software

Joined May 2021
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Why is my mod simply not launchin

I am creating an explosives mod and I've built a few items, but when i tried to test it the client crashed while launching. I tried to export it and launch it that way, but it also crashed my other clients too. 

I have made other mods and were able to test them but this time I was unable to launch anything with the mod included.

Here are the logs

---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 5/5/21 11:18 AM
Description: Initializing game

java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display
    at com.mojang.blaze3d.platform.GLX.lambda$_initGlfw$1(GLX.java:73) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraft.client.MainWindow.checkGlfwError(MainWindow.java:130) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at com.mojang.blaze3d.platform.GLX._initGlfw(GLX.java:72) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(RenderSystem.java:533) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:376) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(Main.java:141) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_265] {}
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_265] {}
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_265] {}
    at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_265] {}
    at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:55) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.1.2.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.1.2.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.1.2.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.1.2.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.1.2.jar:?] {}
    at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:102) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {}

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
    at com.mojang.blaze3d.platform.GLX.lambda$_initGlfw$1(GLX.java:73)
    at net.minecraft.client.MainWindow.checkGlfwError(MainWindow.java:130)
    at com.mojang.blaze3d.platform.GLX._initGlfw(GLX.java:72)
    at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(RenderSystem.java:533)
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:376)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(Main.java:141)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:55)
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37)
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54)
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72)
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:81)
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:65)
    at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:102)

 

please send help

 

 

 

 

Joined May 2021
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yes normal minecraft…
Thu, 05/06/2021 - 14:54

yes normal minecraft launches fine, as least lunar client does.