Started by
ImDaMilan
on
Topic category: Help with MCreator software
I've been trying to make a mod that tracks down how many zombies a player has killed, but I just can't get it to work. This was what I tried to do, any help would be appreciated.
That's because you're setting the variable to event/target entity. That's how this variable block works. You could lock the procedure code and change entity to sourceentity in the code responsible for the variable :p
Sorry, I'm new, how do I do that, and what does that even mean?
I suggest you try something involving when entity attack and get if target health equals zero then add the global +1 to the source, with when entity dies I not sure if the game knows how to get who killed it.
The point is you can't set variable to either target or source entity. It works only one way. Thus he would have to lock the code and edit it.
Ok, thank you for help.
NBT