Started by
fuchsia
on
Topic category: Help with Minecraft modding (Java Edition)
I used 'Rotate X axis from head pitch' to make it's mouth flap open and closed, sometimes it works as intended, but sometimes THIS happens, is there anything I can do to prevent it? I would use the GeckoLib plugin for Blockbench but it doesn't let me export it as the kind of file that works in Mcreator
by fixing the Pivot Points on blockbench
Check your model go to the mouth bone(it looks like a folder) and move it's pivot point till you get the desired position
The problem is that head pitch is not limited to only looking up (which you would need for it to correspond to the mouth movement) If the entity is looking downward, the upper jaw will also pitch downward beyond its initial "resting postion".
You could change the resting position in Blockbench to factor in those extra 45(?) degrees but this will make the creature open its jaw further in the other direction and while looking straight ahead it will have the mouth open 45(?) degrees.