Started by
ImaRaygun
on
Topic category: Help with MCreator software
I'll keep this quick.
I have made a custom block using Blockbench that is 2x1x1 (like a bed, but sideways). I have configured the bounding boxes properly so collision is accurate, however on the second half of the block (the half where I don't click to place it), the block ignores all other blocks. Entities still collide with both halves, but the second half ignores existing blocks and merges with them, making two blocks in the same place. This happens regardless of if I place my custom block first, or the other block first.
How can I prevent this from occuring? It's becoming very annoying, and I really need a fix for it to finish my project off.
Thanks!
this is a problem that was fixed in a special way by Mojang by making 2 seperate blocks and checking if all of where it was going to placed was marked as "replaceable" and then having them update both of the blocks simutaniously