changing mob's model or texture without replacing an entity with another

Started by b.ART.ek on

Topic category: Feature requests and ideas for MCreator

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changing mob's model or texture without replacing an entity with another

It would be a great addition if it was possible to change mob's look without despawning it and spawning another entity in its place.
Something similar to pufferfish  that can puff up, or wolf's eyes turning red while it's aggressive.

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It is possible, yes, but…
Sat, 01/22/2022 - 23:44

It is possible, yes, but requires code.

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What code might it be? It'll…
Wed, 04/27/2022 - 03:56

What code might it be? It'll be a great help!

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If this PR gets added (and…
Wed, 04/27/2022 - 05:02

If this PR gets added (and it most likely will because it is basically finished) you will be able to have multiple textures for a entity and control them via procedures/conditions: https://github.com/MCreator/MCreator/pull/2007

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I know this post is old but…
Sun, 09/22/2024 - 02:17

I know this post is old but I'll give you an example from my mod that I'm working on: https://imgur.com/a/t7sTfTV

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PS I'm using Nerdy's…
Sun, 09/22/2024 - 02:18

PS I'm using Nerdy's Geckolib on Mcreator version 2024.2