Started by
Rodrigo Nogueira
on
Topic category: Troubleshooting, bugs, and solutions
Hey!
I'm trying do give to a single player abilities if he's the first completing certain achievements. This is the procedure I created to do so.
Here's my variables.
My problem here's it seems the procedure is ignoring the if statement conditions, because when I create a brand new world, I'm always automatic getting the achievement and abilities without doing nothing.
I tried without and with different event triggers, even though, when I get all the achievements I setted, I don't get my abilities.
Shorting things up: When I use On Player Tick Update skips if conditions, if I don't use it simply doesn't work.
Appreciate if you guys could help me!
Edited by Rodrigo Nogueira on Wed, 07/13/2022 - 14:07
Seems like my screenshots didn't load...
Here's the links for each one!
Procedure: https://snipboard.io/1WAurz.jpg
Variables: https://snipboard.io/Ug4ipZ.jpg
Thanks!