Procedure entity kills another entity and drops object

Started by Deadsupery on

Topic category: Troubleshooting, bugs, and solutions

Joined Apr 2020
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Procedure entity kills another entity and drops object

Is it possible to make a procedure that when killing a skeleton of a witch (for example) drops an object or lootable?

 

(It is that I was looking for things but what appears to me I did not understand well)