How to create a uni-texture model where view of block does not change as you rotate around it?

Started by ItsErtHere on

Topic category: Help with Minecraft modding (Java Edition)

Joined Oct 2022
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How to create a uni-texture model where view of block does not change as you rotate around it?

I am making a mod with a series of blocks that (I want to) look the exact same from all directions (Not only on exact north, south, etc. but from all diagonals as well, like an end gateway but without the particles or "stars") but I do not know how to code the model or shader in for that type of block. I have made most of the other blocks and all the other models that I (hopefully) will need. Can someone please help me with my last series of block models?

The only thing I can think of needing for this code is using a Custom Element, but I have no idea what code to put in to it.

Joined Apr 2020
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Try making the block shiny,…
Sun, 10/23/2022 - 14:34

Try making the block shiny, so if the entire texture is the same color it will look the same everywhere. It is an idea that has occurred to me and I do not know if it is what you were looking for but I did not understand very well the idea that you have in mind

Joined Oct 2022
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I am using a stone brick…
Sun, 10/23/2022 - 19:15

I am using a stone brick based texture, but Ill see how that looks anyways

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That method did not work
Wed, 10/26/2022 - 17:39

That method did not work

Joined Mar 2014
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I'm bumping this as I too am…
Sat, 10/29/2022 - 13:33

I'm bumping this as I too am curious on how to make this. I hope it will be added as a feature someday.