Started by
nekomaster1000
on
Topic category: User side tutorials
Using the Zombie AI base poses the problem of your mobs spawning as babies without model differences, creating incredibly janky hitboxes and animations. Instead, just make your entity target both players and Villagers, and plug this procedure into your mob's 'On initial entity spawn' trigger, and you'll have those babies eliminated in no time!
It's simple enough to recreate yourself, and will prevent problems that the AI base would otherwise cause! If you'd really to nab the template though: Here it is!
https://github.com/nekomaster1000/MCreator-Knowledgebase-Emporium/blob/…
Just be sure to also create an entity tag containing a list of all your Zombie AI base-using mobs to hook in.
Hope this helps! ;]
Edited by nekomaster1000 on Sat, 11/26/2022 - 05:42