Started by
ブレイズ
on
Topic category: Help with Minecraft modding (Java Edition)
So, I am working on a mod where killing the Ender dragon acts like killing the wall of flesh in terraria, so I would like some coding advice on how can I detect that the ender dragon is killed, and after that:
-Grant a custom achievement (to all players)
-spawn ores, (maybe structures too)
-enable certain custom entity spawns (normally they don't spawn before killing the ender dragon, so for example stronger variants of base mobs)
-enabling a new loot pool that drops loot from entities, that normally would be unobtainable before ender dragon
Edited by ブレイズ on Tue, 03/07/2023 - 21:12