Entity Attack Condition Crashing

Started by platrbx on

Topic category: Help with MCreator software

Joined Apr 2021
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Entity Attack Condition Crashing

Im wondering how i would make it so that a mob would attack you if your bounty was higher than 10. I used this procedure in an attack condition "additional start condition". at the moment, it just crashes.

Return | Get global:Bounty for entity: (bounty variable) | Get entity [Event/Target entity] is targeting for attack | > 10