Started by
Rugbeat90999
on
Topic category: Help with MCreator software
I want to make a flying procedure, but I don't want to enable creative flying.
I have the flying procedure change there y velocity, so they travel up, the problem is it only applies the velocity once per key press, so you have to spam the key bind to go up.
I want it to be that you just hold the key and it constantly adds the vy to the player.
How can I do this.
(variable page)Create global player lifetime logic variable, default false.
(global trigger)On player tick update, if variable = true, run the procedure you want.
(key binding)On key pressed, set variable to true
(key binding)On key released, set variable to false
that should work
Thanks a ton