Mutable Components

Supported MCreator versions
2024.1
2024.2
2024.3
2024.4
2025.1
Tags / plugin type
Procedures
Variables
A text that reads "Mutable Components!" in various different chat colors and text types, such as bold, italic, underline, and strikethrough
Downloads:
987
Upvotes: 5
About the plugin

Ever wanted to make customizable chats, item names, or more interactability in general? This plugin helps you use a class called Mutable Components, allowing you to do exactly that!

Supported plugin versions:
Forge 1.20.1, NeoForge 1.21.1, NeoForge 1.21.4

For info on specific procedures, check this file

Changelog

For the full list of changes, check this file

v1.2.0

  • Added Forge 1.20.1 support (Setting custom item name isn't possible for Forge, but at least setting display name is)

v1.1.3

  • Un-did util stuff for NeoForge 1.21.1 procedures for the sake of 2024.4 support

v1.1.2

  • Fixed a few procedures with number inputs giving errors

v1.1.1

  • Replaced "Get (reference of) entity from hover event of [component]" with "Is entity from hover event of [component] type of [entitytype]" (Entity reference would return null if it was a player)

Plugin downloads
v1.2.0 - mutablecomponents_7.zip Uploaded on: 03/29/2025 - 11:10   File size: 76.22 KB

Comments

Can one obfuscate part of an item/block's name with this plugin? As in that rapidly changing unreadable text? That'd be pretty cool.

Sorry for the super late reply but yes, it is possible. For example, you could make a mutablecomponent variable, add a normal component with text, then append another component to the variable with the obfuscated text format style to have that part of the text be unreadable