Additions 1.5.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6]

Supported MCreator versions
2023.4
2024.1
2024.2
Tags / plugin type
Procedures
Additions
Downloads:
5321
Upvotes: 48
About the plugin

This plugin adds some procedures

 

Changelog

v1.5.4

Added support for MCreator 2024.2

 

v1.5.3

Procedure "Change dimension" can now change a player dimension

Additions for MCreator 2023.4 did not work

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6

This plugin supports MCreator 2023.4 or above

License
MIT License

Plugin downloads
Additions 1.5.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 - Additions-1.5.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6.zipUploaded on: 07/16/2024 - 11:07   File size: 157.58 KB
Additions 1.5.4 for MCreator 2023.4 - Forge 1.19.2 / 1.19.4 / 1.20.1 - Additions-1.5.4-2023.4-1.19.2-1.19.4-1.20.1.zipUploaded on: 07/16/2024 - 11:07   File size: 109.09 KB

Comments

Hi, an idea to add is the display blocks, similar to what you did with the falling block, entity and others.

why is there arrow sound for shot projectile procedure?
is it possible to change for this plugin?

Hey, i have a question, is it possible to add a procedure block like:
Do entity with UUID [ ] exist in the world

I'd like to be able to know if when a specific player is connected to the world.

What is new about the procedure you added for changing player dimention as it already exists in player procedures tab

When I try to open Mcreator 2023.4 with 1.5.2 it freezes up at 'Loading Plugin Templates'

That spawn entity and get as instance block is insanely useful, i hope something like that gets added soon to the main MCreator. Nice plugin, will be very useful for my work

Could you add enchantment related procedures? Such as for each enchantment in item increase/decrease enchantment level by 1. Or copying the enchantments from one item to another.

if its possible, i want procedures for spawned projectiles by "projectile procedures" category

Can you add "setSilent" to projectiles. I want to spawned projectiles to not play an impact sound when hitting something.