I have a problem with the health of the mob

Status
Works as designed
Type
Product/platform
MCreator/Windows
Priority
Normal
Issue description

Good morning, these days I encountered a problem in MCreator, I tried to create a new mob, specifically a boss, and I obviously raised his life at levels much higher than normal mobs later I tried the mob in Minecraft but I noticed that with three strokes of the sword I killed him.
I also tried to raise his life more than before, but the matter does not change, I kill it in three shots.
Thanks in advance for the help.

Issue comments

Yes, I was able to solve the problem and it was just that, as it seems the MCreator also defines His basic health starting from the AI.

Mob parameters are inhrited from the AI base, that's why it is not recommended to use AI bases, but rather making own AI definitions and events.



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