The second half of the issue is self-explanatory. If you create an event for removing a block, and placing a different block, and then removing 1 item from the inventory (Consumption) it breaks the event. for the first part of the issue in the title, for example, when creating a crafting recipe around Blocks.PLANKS or Blocks.LOG, it does not take that into factor when trying to replicate the recipe in-game. I tried to make a recipe around 3 Blocks.LOG and the only log that was applicable to my recipe's successful output, was the standard oak log, not birch, or Dark oak, or jungle Logs like it should. Same goes for planks. ALSO, checking off shapeless for shapeless crafting is completely ignored when attempting shapeless crafting even after I've created a recipe and attempted different shapes to achieve the same output. Any ideas?
Status
Works as designed
Type
Product/platform
MCreator/Windows
Priority
Normal
Issue description
After further testing, it looks like you cannot set up an event in which you play a block at X Y Z, and then attach a block for removing the item from the provided player's inventory. (consumption essentially)