Vanilla Feature Editing

Status
Duplicate
Issue description

I got this idea by replying to a forum topic complaining about the Health Boost effect resetting the HP every tick it is reapplied on. I explained to the person who opened it that I couldn't see a fix unless Mcreator was updated to be able to change key Minecraft mechanics: So I thought, "Hang on. Why couldn't it be?" So I have opened this ticket. Things like what I described above probably would be difficult to change, but anyway, without further ado:

Vanilla Feature Editing

Features could be changed including:

  • Mob & player HP and damage values
  • Mob behaviour
  • Mob & player models
  • Tool damage & durability values
  • Food hunger and saturation values
  • Structure rarity & conditions
  • Block spawn rarity & conditions
  • Loot tables
  • Mob spawning rarity & conditions

♦This is not a long feature list, just a few examples of what could be achieved via this single feature. Sorry if it looks a little convoluted.♦

Issue comments

We have already been asked to add this. Check these tickets:

To sum up, direct changing is in most cases not possible or could introduce incompatibilities with other mods. The proper way to do this is using Forge event system, which is implemented using global triggers in MCreator. You can change a lot this way already, but we have many other improvements, procedures and global triggers to expand this further in the future too.