Status
Resolved
Issue description
Two related features I would like to add to the ranged items:
- Allow projectiles to stay after hitting a block like bows do.
- If the projectile stays after hitting a block, then you can pick up the projectile in item form (IN THE CASE OF ANOTHER TRACKER THAT WILL BE ADDED LATER: If there is more than one projectile there will be an option to limit the pick ups to a certain number of the projectiles)
Currently projectiles should work like this but do not for some reason, we suspect is is a bug in the code. If we find a workaround, will fix this.
For now you can use on collide with block trigger and procedures to spawn a gem.