Okay so, I'm making a mob for my dimension and when I spawn it the arms legs and head are disconnected from the torso (which is in the correct place) how might I manage to fix that? I've checked many people's problems with textures but all had to do with a biped model. My creature is custom and not a biped... (Also, I put an animation on it and the only thing bugging me is that the arms are facing upward like it's shocked or something. I'd see that being a problem with my pivot point though.) Please help me this would be greatly appreciated! (Also, Using Blockbench for models)
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Mob Texture
Status
Resolved
Issue description
I suggest you check our tutorials collection playlist on our YouTube channel which contains many examples and tutorials that can help you get started with MCreator: https://www.youtube.com/playlist?list=PLAeL-oIFIEngE6jRgFYeFMfuj8WQsO3Ei
Here you can find some tutorials on modeling with BlockBench.
Support requests belong on forums, especially if related to a third part software, we do not develop or offer support for BlockBench.