Explosion Offset doesn't work

Status
Can not reproduce
Type
Product/platform
MCreator/Windows
Priority
Normal
Issue description

I've noticed that the XYZ offset for explosions (as procedure block) doesn't work.

 

 

Attachment Size
test.zip4.24 MB 4.24 MB

Issue comments

I was not able to replicate this. Could you provide a minimal reproducible example workspace?

Yeah so ehh... I did some testing and ehh turns out..

The coordinates do work.

They just don't with decimal numbers.....

(Sorry for the late response btw)

This will be fixed in 2020.4:

  • Entity x, y, and z dependencies are now passed with floating-point accuracy


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