Hello,
I'm having an issue with a mod i'm upgrading from 1.12.2 to 1.14.4 in the EAP snapshot of Mcreator. I am trying to update StadiumCraft which worked fine in 1.12.2 but in the test environment on 1.14.4 some of the blocks (when placed) make neighboring blocks have transparent textures (see attached screenshot). I've checked both the settings in Mcreator and also Cubic to see if the issue is linked to something I've selected.
Affected models;
- Floodlight (All variants)
- Iron Girder (All variants)
All other models are fine.
The custom models in version 1.12.2 are absolutely fine, it just seems to be an issue in 1.14.4
Hopefully there is a easy way to fix this.
Best wishes!
Leon
Issue comments
Hi Klemen,
Here is the link for the zip file
https://drive.google.com/file/d/1AujO_nWP-aTWzVmBF3LtjeqwhayG91Qh/view?…
The issue is indeed that you selected transparency type SOLID for these elements. This transparency type should only be used for solid blocks (cubes).
I will make it so CUTOUT option will be used in the code when SOLID is selected but transparency checked in 1.14.4 as they changed the logic a bit.
But you can already properly fix this by setting different transparency setting than SOLID for your blocks with custom models.
Thank you for checking this Klemen, I know in the last versions all of the models were set to the same transparency type and seemed to work ok so was a bit puzzled as to why some custom models worked fine (I.e. seats) and the floodlights didn’t.
I will change the transparency settings and see if it works :)
best wishes
Leon
Could you attach the workspace please, so I can investigate the issue? Thanks!