Model transport problem

Started by Rednax on

Topic category: Help with MCreator software

Last seen on 10:54, 17. Apr 2021
Joined Jan 2020
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Model transport problem

This is really bugging me. I use Blockbench for modelling and I selected Skin type, which meant I could create a model with a starting vanilla model, complete with animations. The problem is, Mcreator can't access the model, because I didn't start off with Java base entity or whatever it is. It can't seem to save my model in a way that Mcreator can access, it's just saved as file type "Blockbench Project". How can I access it?

Last seen on 01:34, 21. May 2020
Joined Sep 2019
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You will have to change the…
Mon, 03/09/2020 - 06:32

You will have to change the model to a java entity and then export as .java

Last seen on 10:54, 17. Apr 2021
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How do I change the model to…
Sun, 03/22/2020 - 08:12

How do I change the model to java? There is change to OBJ  (which doesn't seem to work with Mcreator) but no change to Java. If you can could you show me a full-screen screenshot with the change to Java clearly visible.

Last seen on 10:54, 17. Apr 2021
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Nevermind, I have figured it…
Sun, 04/12/2020 - 22:28

Nevermind, I have figured it out. Just a bit more complicated, and I also found how to change to JSON.