Started by
pylonuclear
on
Topic category: Feature requests and ideas for MCreator
I think some more tools for better animation would be appropriate. There are a couple mobs I made that ended up with no animation because of, for instance, the fact that you can’t make a mob nod if you want it to be able to turn its head.
I also think they should be included in procedures. I was thinking something like a procedure like play animation [choose an animation you made] override current animations [select true or false]
Finally, I feel like you should be able create an animation using keyframes, or at least import animations somehow from another platform. I think this would make mobs like 1000 times better.
Edited by pylonuclear on Tue, 04/21/2020 - 14:24
that would be great
I am with you there, a lot of the mobs I have made, I had to hunt relentlessly for 3rd party programs that can animate JAVA models for MC modding (Like GEKO Labs)... Sure MCcreator has limited assigning on animation for parts of a model but they make it kind of more tedious than it really needs to be. I wish these features would be improved!