Started by
Max094_Reikeb
on
Topic category: Help with MCreator software
Hello,
I'm trying to add entities to my mod, and I'm currently importing .java files into my workspace and defining animations.
The only problem is that I can't add more than 1 file, because when I import the file named "x", it renames the file into a custom name.
Then, how am I supposed to add more than 1 entity?!
Thx for any help.
Edited by Max094_Reikeb on Mon, 03/23/2020 - 10:13
Set different name in blockbench before exporting to java.
As noted in the UI and all over this website: model file name is not model name
Yeah thx, I just came here to say I had my problem solved. Your idea was given to me by someone else, but thx for commenting, setting this subject to solved.
How do you do it ive been spending all day trying to find out how?
When you export from Blockbench (or wherever is your model maker) make sur your model name and your model identifier have the same Name.
Thanks!
What if you use techne instead of block bench? I have been having the same trouble and I've been trying to troubleshoot it for three days now.
Go into the file and do it manually.
Not sure if Techne makes it the same way though.
I believe Techne (and by extension Tabula), will in fact use the model's file name when generating the .java file. However, it will not change its internal name if you rename the file afterwards.
thx so muchfor help
Um, so, I am having trouble following. I can't figure out where the screen Max sent is. Can anyone help?