Started by
SomeoneElse
on
Topic category: Plugins and third-party tools
This is a general thread for plugins, which were added in version 2020.2
List of plugins and features
This spreadsheet has a list of plugins and their features (let me know if it's missing something):
https://docs.google.com/spreadsheets/d/143vM7puNLnrNXMvNJI0zFamIFuWpqm5…
Edited by SomeoneElse on Sun, 06/07/2020 - 13:03
Random number/boolean plugin
This is a small plugin that adds 3 procedure blocks:
Download link here: https://drive.google.com/open?id=1WithQ4uH-C0IpIQHFB26lWXPU9h_O8ZZ
Wow, that was fast. Nice work! I am pinning this topic so more people can see this :)
Nice Idea, but I think one day, we will be confused by many discussions about different plugins.
Anyways, I show you my Resource Pack Generator for Minecraft 1.15.x. This generator allow you to create resource packs for Minecraft Java Edition for the 1.15.x. Download it here: http://www.mediafire.com/file/6h98pbd5gng19qn/generator-resourcepack-1.15.x.zip/file
You can:
Some informations:
Informations for Klemen:
To create this plugin, I based my generator on files from the Forge 1.14.4 generator (generator.yaml) and the Datapack Generator for 1.15 (pack.mcmeta.ftl). For the Gradle folder, I don't remember I took it from which generator between the two. I don't know if I can distribute it because I used your files, so if I can't say me it, and I will remove my file of MediaFire. :)
And another question @Klemen, can I put my plugin to share it with some documentation about generators for other people (except if you want to use it into your DemoPlugin or integrate a new official Resource Pack generator (better than mine as you have acces to the Mcreator code))?
You are fine because these files are just conf files. Actual template files are the main concern when copying from the existing plugins as these have a real added value. So you are fine :) And nice idea with the resource pack plugin. I would advise you to use datapack generator for the base of your generator to make it more lightweight, though.
Yes, I would suggest uploading it to GitHub and use README.md files to document it similar to how I did this. I will consider adding a wiki page for sharing such demo and reference plugins.
We do plan to add resource making support in a more extensive way in the future, but for now, this plugin will be a great bridge until this happens.
You are right, I am unpinning this topic and suggest to open a new topic for each plugin. I will consider adding a new forum section for plugins.
New forum section for plugins and third-party tools: https://mcreator.net/forum/380
And the wiki page: https://mcreator.net/wiki/developing-mcreator-plugins
Great for making lucky blocks
Hi, I'm looking for a bit of dev info :
Did somebody known if it's possible to use "input_statement" input for procedure block plugin ?
I try but MCreator seem not happy about it...
make MCreator complain about input blockCode is empty (where it's not really) and the same json but without "inputs" in "mcreator" section make the procedure compile but without using associated java.ftl file (no code added at all).
I just want to known if i'm doing it wrong or if it's just not supported :)
Thanks ^_^
No, input_statement is not supported yet, blocks using it have hardcoded logic not exposed to the plugins.
I will consider adding this, but it will require a lot of refactoring so I can't promise it in 2020.3
For now, you can make "get value at index" and use it with combination with for or while loop and use a local variable to store and increment the index.
Thanks for the answer =)
Yes it was my fallback solution :p
My 1.13.x datapack generator https://mcreator.net/forum/62491/plugin-113x-datapack-generator
Hey I uptaded more procedures https://mcreator.net/forum/60940/more-checks-entity-my-first-plugin#
:)