Started by
McModded1.14
on
Topic category: Minecraft mod ideas exchange
I have thought Minecraft needed a cave update so I did it instead. Also any ideas that aren’t to advanced I read in here might be added to the mod.
Edited by McModded1.14 on Fri, 05/29/2020 - 00:52
How do I change the Minecraft menu? I would like it to say Minecraft: Cave Update
Can I ask for something?
I'm too new to mod making but I wonder how do you make underground biomes? You can make biomes so cant you make underground biomes?
btw good mod idea
Nope underground biomes don’t seem to work. So instead I just make custom stone types generate in specific biomes.
You probably shouldn't try to use 2020.3 until it's fully released. It has some bugs, and if you try to go back to 2020.2 it wont let you.
Also, don't underground biomes don't exist (yet) because the game's code stretches out the biomes to every y-level.
The game's code is not capable of doing this yet. But.... actually, 1.16 does add biomes that can go over one another in the Nether, due to the fact that the Nether is mostly cliffs. So when MCreator adds a 1.16 generator, maybe we can get underground biomes too.
Also, you can change the title screen with a texture pack. Not sure how to do it with the mod though.
That’s fine. I am going to add mummy’s. The model shouldn’t be hard. Also the cyclops is going to be around 4.5 blocks tall. Next I’ll add animations to the dragon. There will be different types of dragons: inferno, snowy, earth and maybe water. All of them will be able to fly and will spawn in dragon caves which will be added. The karakoains are being renamed korokains. Yesterday I made a shield model and attached it to a korokain and got a third one: the Korokain knight.
The mummy model will look like pieces of linen are falling off of its limbs.
The model and textures are done. I just need to test out the mummy. Then I will add tombs.
Should I add scarabs to go with mummys??
Nevermind Im making the model
Im testing a custom model for a new block for tombs the coffin
I am adding a new Korokain( formally called Karakoain) which are like jungle mobs that if you punch them they'll attack and the new one is Korokain Royal Guard. They all love the colour green. They love emeralds and sometime try right clicking them with an emerald after cavecraft 1.1 releases.
Uh a little help. Im trying to make this one mob attack modded mobs and all regular mobs but instead they are killing each other
By the way I am creating a separate 1.14 version and eventually 1.15.2. The 1.14 version will be the same mod but with differences. In both I will try to add a raft made of painted jungle wood. Also in 1.1 painted jungle wood will be craftable.
1.14 version wouldn’t work. Everything was broken and it was constantly crashing.