Many Custom Biome Issues

Published by ttrash on
Issue description

MCreator Snapshot 2020.3 Issue

Here are my issues:

- I have made a custom biome and set the mobs I wanted to spawn in it; however, I did some testing and the only mob that I could actually get to spawn was a magma cube. I tried selecting the broader entity types instead of specific ones, and even that did not fix the issue.

- MASSIVE lakes are spawning even when the box is unchecked.

- No sand patches when set to spawn

- No gravel patches when set to spawn

- No dead bushes when set to spawn

 

 

Here are my biome configurations for reference if I possibly made a mistake:

Ground Block: has a material of grass

Generate Lakes: unchecked

Vanilla Trees (set to 0 per chunk)

Grass per chunk: 0

Vanilla flowers per chunk: 0

Mushrooms per chunk: 0

Big mushrooms per chunk: 0

Gravel/Sand Patches per chunk: 5 each

Reeds/Cacti per chunk: 0 each

Dead bushed per chunk: 7

Raining Possibility: 0.2

Biome Temperature: 2

Biome Height: 0.05 Base, 2 Max

Bime generates in overworld: checked

Biome weight: 72

Biome type: DESERT

Biome category: DESERT

Biome Dictionary types: Hot, Sandy, Mesa, Wasteland, Spooky

Entities to spawn: Enderman, Skeleton Horse, Bat, Ambient Creature, Husk, Creature

Issue comments

You did not tell Minecraft version.

When possible, attach your MCreator workspace (or even better a minimal example workspace required to reproduce the bug). Please specify which mod elements to check in your workspace too, if applicable.
 

- I have made a custom biome and set the mobs I wanted to spawn in it; however, I did some testing and the only mob that I could actually get to spawn was a magma cube. I tried selecting the broader entity types instead of specific ones, and even that did not fix the issue.

This one is covered here: https://mcreator.net/tracker/issue/58891

- No sand patches when set to spawn

- No gravel patches when set to spawn

I managed to replicate these two, I will fix this

- No dead bushes when set to spawn

They only spawn on the sand (and some other blocks) by their design as far as I know so I will consider removing this option to reduce confusion

- MASSIVE lakes are spawning even when the box is unchecked.

Big water bodies are part of world gen and can not be controlled, they are separate biome, "lakes" in meant small lakes of water, I will fix the wording.