I'm excited about support for Bedrock Edition Add-Ons!

Started by rmsandegs on

Topic category: General discussion

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I'm excited about support for Bedrock Edition Add-Ons!

Well, this was certainly an unexpected development. And although I don't really play Bedrock edition, I'm still curious to see what the community makes of this new world of opportunity! I feel like this is what MC Bedrock needs to get Addons off the ground. Right now they're pretty niche, like Java mods were when Minecraft was still in its infancy- but with the ease-of-access MCreator will bring to the Bedrock community I could really see things getting shaken up sometime soon.

Thank you MCreator devs for constantly maintaining your well-earned title as the "best Minecraft mod maker ever".

Right now they're pretty…
Sat, 04/18/2020 - 08:28

Right now they're pretty niche, like Java mods were when Minecraft was still in its infancy- but with the ease-of-access MCreator will bring to the Bedrock community I could really see things getting shaken up sometime soon.

Part of this is the fact that they are very limited too :)

Thank you MCreator devs for constantly maintaining your well-earned title as the "best Minecraft mod maker ever".

Thanks! :D

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Can you add 1.12.2 to 2020.3…
Fri, 05/22/2020 - 14:03

Can you add 1.12.2 to 2020.3? I’m working on a 1.12.2 mod and want to update. I’m ok with porting the mod to 1.15 too, 

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Sorry, bud. Not gonna happen…
Sat, 05/23/2020 - 20:25

Sorry, bud. Not gonna happen. The MCreator team didn't just remove 1.12 on a whim. It takes a lot of resources to make everything work between multiple versions, because a lot of the code behind the scenes can be drastically different between MC versions. The second reason is that Forge is gradually trying to phase out 1.12 in favor of 1.14 or higher, so 1.14 and 1.15 are their new "standard" versions.

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I'm looking forward for all…
Thu, 05/28/2020 - 08:36

I'm looking forward for all the add-ons that will can be created now. It's a whole new space to explore!

In what way are add-ons limited, compared to mods? I'm guessing we can't use procedures on them?

Last seen on 03:10, 19. Feb 2022
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Klemen: wait...how code you…
Thu, 05/28/2020 - 10:19

Klemen: wait...how code you use gradle with javascript

this is greatly cursed

1ceDragon: yes, no procedures.

Gradle can be used for C too…
Thu, 05/28/2020 - 15:10

Gradle can be used for C too.

But here it is used for exporting only. Gradle is a build automation system, where is the curse here?

MCreator uses gradle as a build automation core.

Last seen on 17:16, 16. Mar 2024
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Pretty Imrelevent but I…
Thu, 05/28/2020 - 15:23

Pretty Imrelevent but I think mcreator console could benefit for a cleaner interface, better fonts and more functions

Please elaborate what you…
Thu, 05/28/2020 - 15:33

Please elaborate what you meant :D

For the font, I use one of the best (open / free) console fonts according to many reviews.

Last seen on 17:16, 16. Mar 2024
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You could use Powerline font…
Thu, 05/28/2020 - 22:15

You could use Powerline font

and have more line spacing

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you could also make the…
Thu, 05/28/2020 - 22:16

you could also make the background half transparent if you want

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overall i think the console…
Thu, 05/28/2020 - 22:17

overall i think the console now looks a little stacked up

all the lines just flood into your eyes

It could be cleaner

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It is not a really wise idea…
Fri, 05/29/2020 - 01:04

It is not a really wise idea to show your full name on the internet...