Started by
_Ness
on
Topic category: Feature requests and ideas for MCreator
Hi, so whenever I try to make a procedure shoot a custom projectile with a speed value below 1, say 0.3, it doesn't work, and I have to go in the code to manually turn the 0.3 into a 0.3F so that it works. A good update for Mcreator would be to make this automatic.
I can confirm this, will fix in 2020.4.
Thank you for your report and fix!